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Transforming lives together

25/07/2022

Is Unity good for voxels?

Table of Contents

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  • Is Unity good for voxels?
  • How do I optimize voxels?
  • Is voxel a Terraria game?
  • Who is Sam Hogan?
  • Is Minecraft or Terraria better?
  • What is the difference between a voxel and Polygon game?
  • Are there any modern games that use voxel graphics?

Is Unity good for voxels?

Unity has a limit of slightly less than 2^16=65536 vertices per mesh. This prevents you from having a giant voxel as only one mesh.

Is Minecraft a voxel game?

Minecraft is a sandbox video game that uses voxels to store terrain data, but does not use voxel rendering techniques. Instead it uses polygon rendering to display each voxel as a cubic “block”.

How do I optimize voxels?

Each optimizations that is implemented for a voxel engine is designed to fulfil a specific purpose, such as:

  1. Increase render time and frame rate performance.
  2. Make the chunk rebuild/re-create algorithm faster.
  3. Decrease the storage space required to store voxel information.
  4. Reduce memory footprint of voxel data in RAM.

What is Voxelart?

Voxel art is like pixel art but in 3D. Instead of having flat pixels, as in a 2D canvas, you add 3D units to the space. These 3D units are commonly small enough and always the same size.

Is voxel a Terraria game?

Terraria is a bit of a black sheep in voxel based games. It’s a 2D game that focuses on the action and combat rather than the spelunking, and if you look carefully, it has a story.

What was the first voxel game?

The original Voxel Space engine was patented in 1996, and first released in software in the 1992 release Comanche: Maximum Overkill.

Who is Sam Hogan?

Sam Hogan (formerly known as Trickshot Labs), is an American game developer and YouTuber who makes videos of himself developing his games in Unity, akin to Dani’s similar content. He has not posted on any social media since the 10th of December 2020 on Twitter.

How are voxels rendered?

Voxels can be rendered either by generating their surface geometry, usually optimised to only surfaces that might be visible to camera and then using rasterisation pipeline for drawing them, or by using ray casting or tracing to directly draw the voxel data.

Is Minecraft or Terraria better?

Minecraft’s item content is more centralized on building and crafting, whilst Terraria’s item content is focused more upon exploration and battling. If you were to compare the two games, the only thing you could really say is that Minecraft is better for sandbox building, and Terraria is better for adventure.

Was Terraria influenced by Minecraft?

Terraria is a little inspired by Minecraft, and its created after Minecraft. However, there are some big differences between them. First, Terraria is a 2-dimension game.

What is the difference between a voxel and Polygon game?

Voxel games are a completely different kind of rendering engine. Voxel is a volumetric pixel, literally a pixel given a position and size in three dimensional space that would be drawn on screen in a fairly different manner to polygons.

What is the difference between Minecraft and voxel?

Minecraft is essentially voxel-like. It shares the same notion of defining space, but still uses polygonal graphics to render the game world. Voxel games are a completely different kind of rendering engine.

Are there any modern games that use voxel graphics?

As far as I’m aware, the only games that ever really used the technique are at least around twenty years old, so it’s not like there has been a constant lineage to keep the term accurate. Minecraft is essentially voxel-like. It shares the same notion of defining space, but still uses polygonal graphics to render the game world.

Can you render a voxel world without a block?

But when saving, is just index position in chunk, ID of the block and alternatively other properties of blocks, if applicable.And And in fact, you can render voxel world, without having any block as entity, or GO at all. Click to expand… Yes hybrid renderer can be awkward in my experience.

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